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The KCC, Google, Apple, and One Store In App Payment Act

The Korea Communications Commission (hereinafter referred to as the Korea Communications Commission) will start an investigation on the violation of the in-app payment for compulsory payment for the in-app payment for Google, Apple, and App Store from the 16th.

Since May 17, the KCC has been inspecting the status of Google, Apple, and One Store. As a result of the inspection, the KCC decided that all three companies were in violation of the prohibition, and decided to conduct a fact investigation.

Specifically, there is a possibility that the act of imposing limited conditions to allow certain payment methods (in-app payment), and rejecting apps and updates to app developers using other payment methods to enforce specific payment methods. It was revealed.


In addition, the KCC imposes a discriminatory condition on the third party payment provided by the app developer during the internal payment, and the inconvenience of the use process may be a result of enforcing its own payment method. saw.

In addition, Google and Apple added that there is a problem in the app screening process, such as not informing the app developer of app screening period or specific delay.

The KCC plans to clarify whether such an act corresponds to a specific payment method, and if it is judged to be illegal, it will be measured by corrective orders and penalties.

Umamusume recorded 5th in Google sales within 3 days of launch

Umamus Me Pretty Derby (hereinafter referred to as Umamus Me), which is developed by Cai Games and Kakao Games, ranked fifth in Google’s sales in three days. On the first day of launch, the company ranked No. 1 in sales of App Store, and it was swept through the ranks.


‘Umamusume’ is a sports development simulation game that fosters characters that have inherited the name and soul of the real race horse and competes to achieve the dreams of each character by winning the race. The game has been expected since its official launch of Korea, and there are good evaluations in the three-dimensional and unique characters, fostering scenarios, quality racing stage production, and completion of translation.

It is still popular in Japan. As of June this year, about 1 year and 4 months of launch in February last year, it has surpassed 15 million downloads and has not missed the No. 1 Google sales rankings. It is similar to the Apple App Store, which accounts for 56.8%of Japan’s smartphone share. Except for the first place as a competitive event, the first place is not missed.

In Korea, 1 million people have been recruited after pre-booking on April 26. Currently, Kakao Games is holding various events to commemorate the official launch of Umamusume.

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