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Kakao Games, Jeollanam -do Jangheung -gun and Community ContributionThe Hand

[game Park Ye-jin reporter] Kakao Games expands the operating area of social contribution activities to support game culture.

Kakao Games (CEO Cho Gye-hyun) announced on the 24th that it has signed a social contribution agreement with Jangheung-gun, Jeollanam-do to support the community. Major officials including Kakao Games Vice President Lim Ji-hyun and Jangheung-gun Kim Sung-gun attended the ceremony held at Jangheung-gun Office in Jeollanam-do.

Kakao Games plans to carry out the Find Friends Game Land with Jangheung-gun and social contribution campaign. ‘Find Friends Game Land’, which combines virtual reality (VR) theme park game contents with Kakao Friends characters such as ‘Ryan’ and ‘Apeach’ on mobile buses, is from the second half of this year for children and adolescents of Jangheung-gun. It is operated.

The campaign was planned to visit children and young people in areas where play content facilities are insufficient and provide a play culture using the game-based equipment and contents of Kakao Games.

The Friends Game Land will provide play contents to Jangheung-gun children, including the 4D VR bus, which can experience the rides of the theme park, as well as the Braille block game that can be enjoyed by the disabled and non-disabled.

An official from Kakao Games said, From this year, we will expand our traffic from social contribution activities in the metropolitan area to Jangheung-gun, Jeollanam-do, to social contribution activities in various regions, and support more people to experience game culture experiences. Said.

Umamusume recorded 5th in Google sales within 3 days of launch

Umamus Me Pretty Derby (hereinafter referred to as Umamus Me), which is developed by Cai Games and Kakao Games, ranked fifth in Google’s sales in three days. On the first day of launch, the company ranked No. 1 in sales of App Store, and it was swept through the ranks.

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‘Umamusume’ is a sports development simulation game that fosters characters that have inherited the name and soul of the real race horse and competes to achieve the dreams of each character by winning the race. The game has been expected since its official launch of Korea, and there are good evaluations in the three-dimensional and unique characters, fostering scenarios, quality racing stage production, and completion of translation.

It is still popular in Japan. As of June this year, about 1 year and 4 months of launch in February last year, it has surpassed 15 million downloads and has not missed the No. 1 Google sales rankings. It is similar to the Apple App Store, which accounts for 56.8%of Japan’s smartphone share. Except for the first place as a competitive event, the first place is not missed.

In Korea, 1 million people have been recruited after pre-booking on April 26. Currently, Kakao Games is holding various events to commemorate the official launch of Umamusume.

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